About Second Life
Second Life (also abbreviated SL) is a three-dimensional virtual environment that simulates some aspects of real life and social human being. It was created in 1999 and developed in 2003 and is maintained by the company Linden Lab Depending on the type of use, can be viewed as a game, a mere phantom, an e-commerce or social network. The name "second life" in English means "second life", which can be interpreted as a "parallel life" a second life beyond life "principal", "real." Within the game itself, the jargon used to refer to the "first life", ie the real life of the User, is "RL" or "Real Life".
This virtual environment had received much international media attention, especially those specializing in information technology, because the number of registered users and also the assets had grown significantly in 2007, but many users, also called residents, left Second Life moving to networks such as Facebook, Twitter and other social networks. (see chart in 2007 en: Image: Graph of Second Life population.png). The number of users (residents) connected to Second Life is around 60,000, with some peaks above 70,000 on weekends.
The number of residents has remained constant. In terms of Internet users, does not represent that this simulator is very popular, although there were many complimentary items when its release and its initial phase .